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Lootshift

2025

An in progress personal project for an auto battler inspired by RPGs an dungeon crawlers. 

Role: Concept Development, Gameplay Mechanics & Systems, Narrative & Level Design

  • Developed early gameplay systems, including combat flow, unit concepts, and resource mechanic
  • Created thematic progression mechanics to merge "looting aspects" with auto battler combat
  • Documented design pillars, and prototype features for development

My design document for this project is available in the Designs section of my portfolio.

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Thanks for your interest in my portfolio!

Feel free to reach out with any inquiries or if you want to connect!

Contact me

scottyeekuwahara@gmail.com

Discord: nayn4y

(510) 542 1292

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